Version 0.5 Update!


The new update is finally here, along with some direct downloads.   Let me know if you have any problems with a build or download and   thank you all for your support!

Here's the gist of the content that's been added this time around. 

  • Main Story — 2 Events
  • Kalista — 3 Events
  • Varsha — 1 Event
  • 3 Side Events
  • Around 36k+ words in total.
  • 300+ images added.
  • 2 new animations.
  • 1000+ images updated. 

This update took way too long to release and definitely burned me a bit, but we finally made it. I'm sorry again for so many delays. The more I work, the harder it becomes to estimate an accurate schedule, especially when I start slowing down.

Although there are only two main story events, the sequence of ending chapter 2 is a long one, much longer than I've held story events before. I hope that's not too offputting for those who enjoy the sandbox experience.

Along with continuing the story, this update features a renewal of a majority of the game's CG. Unfortunately, I haven't yet managed to update all of them, but moving forward and patching the remaining holes should be easier than before. 

In quick summation, all character events have updated CG, with the exception of Mira, Tabitha, and Varsha. Some older scenes in the story are still waiting to be touched up as well. The main cast now have updated sprites to match their new models, along with several side characters. 

My next goal when it comes to renewal is to improve the animations currently in the game as well as expanding their scenes. I know many people find the game lacking in that regard and I've come to agree as I accumulate more experience. I'll be doing my best to redirect energy towards covering that weakness.

However, I won't be letting older content slow down updates anymore. Moving the story and the characters forward will take precedence over further revisions to avoid the excessively long release schedules I've been maintaining. I'll be pushing to make new scenes with higher quality before working on the old ones.

Some requested quality of life features such as the codex and more accurate tips are also still in development, so stay tuned for those improvements. The gallery is also on the way!

Files

com.konvel.hearth-501-universal-release.apk 1 GB
Version 0.5.1 Apr 06, 2022
demons-of-the-hearth-windows-linux.zip 2 GB
Version 0.5.1 Apr 06, 2022
demons-of-the-hearth-mac.zip 2 GB
Version 0.5.1 Apr 06, 2022

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Comments

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(+1)

this is easily one of my favourite games on here. Honestly take your time, this game is really well done and has a very interesting story on top of that. Too many creators burn out and then start releasing bad content so if you're starting to burn out take a step back. People will rage a bit, but we'll all be much happier long term if the game doesn't get rushed or just completely stop development like so many others do.

update is also awesome so thanks

(+1)

Thanks for the kind words, I'm glad you're enjoying the game! I'll definitely keep burnout in mind as I  try to strike that healthy balance.   

I am having trouble installing the game on my Android phone (one plus 7 pro) . My current version is 0.4.5.2 and the installation break up close to the end . 

Do you have enough space on your device?  Android package files can be iffy on how much they expand when installing. Sometimes having twice as much storage space as I need isn't enough and in those cases closing background applications help as well.

(+1)

Yes like 200gig much of space 😅 i don't know why it's not working.

Have you updated the game on your phone before? I'm not sure  if it has anything to do with having already installed the game before, but   upgrading tends to give me trouble too.   

In  those cases, I move the save files and uninstall the previous version entirely before trying again(and even then it sometimes won't install until I restart my phone or something).

Yes I updated it last time without any problems.

Let me know if you stumble into a solution. Otherwise, I'll be doling out a smaller update soon and hopefully that'll smooth things over on your end.  

 I'll also be looking into anything else I can do  to prevent these errors, because this isn't the first case I'm hearing of this, but each time there's been a different fix.